The independent city of Endhome can be considered the "last outpost" of civilisation. North of the bustling city there lie only frontier estates, where pioneers try to carve out lands of their own in the Quail Valley and beyond.
As the last stopping off point for caravans heading into the frontier, Endhome is a bustling and prosperous town. It features several churches, a number of powerful merchant families, and a Wizards' Academy. It also has its less salubrious side: the southern parts of the city are dangerous at night, and for those who cannot afford the entry tax, the only place they can stay is the makeshift community of Shantytown: a dangerous and unpleasant place to be.
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